
A village to build, four villagers to guide, a valley that changes with the seasons.
The game
Deep in a valley, four villagers arrive with nothing: no house, no supplies. Around them, a forest, berry bushes and rocks.
Select them, send them to chop wood, pick berries or break stones. Lay down the first building sites, draw the roads, and let them live: they eat, warm up and rest on their own.
A year goes by in a few minutes. Trees blossom, turn yellow, then get covered in snow. When winter comes, every house had better have firewood.

Hunger
Berries and potatoes, stored in houses and cellars.

Cold
Firewood burns in the houses, faster as the season gets colder.

Energy
Work is tiring: an exhausted villager stops to rest.

Health
Each villager has health points, shown on their card.
Four seasons, a living valley
Spring
Snow melts, trees blossom, fields are ploughed.
Summer
Bushes fill with berries, young trees sprout.
Autumn
Leaves turn yellow and fall, potatoes are harvested.
Winter
Snow covers everything: houses must stay heated.
A job for everyone
Right-click a tree, a bush or a rock to give the matching job. Or assign your villagers to a hut.
Forester
Gatherer
Miner
Carpenter
Woodcutter
Farmer
Logistician
What's new
Stumps, planting and time control
Dig up berry bushes, replant them around the berry hut, and set the game speed from a new panel.
Health points, smarter foresters and a new workshop
Villagers have health points, foresters pick up their logs before chopping, and the woodcutting workshop has two stocks.